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PG

Social Network Theory with MATLAB Code

2. April 2012, by PG

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In the last few decades, interest in Social Networks has seen explosive growth with Facebook being the poster child. Indeed work had gone on before that time in Physics especially in the area of “random networks” (Erdos and Renyi are famous names). In such networks, each new node is randomly connected to any previous node [...]

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avinash.sharma

Managing Software Releases in Offshore Product Development

23. February 2012, by avinash.sharma

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In Offshore Product Development (OPD), we always focus more on having best practices for software development and quality testing than the best practices of delivering the software to our clients. Managing software releases also involve quality work which is actually the representation of what is contained in a software release. For example, a release report [...]

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Peter Harrison

Tech Trends for 2012

29. December 2011, by Peter Harrison

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As the CEO of a software R&D services firm that focuses on new and game-changing technology, I’m often asked what technology trends I see dominating the year ahead. I have several predictions for 2012, and I thought it would be fun to share them with you and learn what trends you foresee developing in the [...]

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Praveen Jha

Build management for iOS and Mac based projects

23. December 2011, by Praveen Jha

2 Comments

I remember my career’s first and career’s largest software project with over 150 team members and more than 20 different modules working as a fresher in developing India’s largest electronic depository system - NSDL.I was fresh out from my university and my colleagues 2 years older in project used to scare me with their bombardment [...]

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ninad.pandey

Mobile Web and HTML 5

8. October 2011, by ninad.pandey

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In recent past, I came across requirements about creating mobile application for IPhone and Android platform. One of the obvious choices was to create a native application for IPhone and Android respectively. After understanding the requirement, it was learnt that the application doesn’t need to access any of the native feature of mobile device like camera, [...]

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Luke Hohmann

Prune the Product Tree

13. July 2011, by Luke Hohmann

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Imagine your product as a tree, sprouting new leaves and high-quality fruit with every new feature you add. But what if one area grows out of control, taking the nutrients and life away from another section? As with trees, products need to be shaped to ensure growth in the future. Rather than simply trimming [...]

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PG

Jell-O Mountain Approach to Product Innovation

24. June 2011, by PG

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In my forthcoming book, “Innovative Kids: A Workbook for 8 to 12 Year-olds”, I explain both invention and innovation to kids and their parents. USPTO (US Patent and Trademark Office) has conveniently defined “invention” for us. There are 3 requirements: novel, useful and un-obvious. The first two are clear enough. “Un-obvious” means that your idea [...]

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Sachin Saxena

Framework to prioritize requirements

11. December 2010, by Sachin Saxena

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This is a simple model to prioritize requirements. Assumptions * It assume you can accurately determine the cost and value of each “feature”. * It assumes the homogeneity of skills to perform these function. * It assumes no interdependence of the requirements. * It assumes requirements have been broken down consistently. The framework provides a way to prioritize what gets build [...]

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dhejov

Agile The Revolution: Now What?

22. June 2010, by dhejov

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Agile the revolution: Now what? Before we start our journey I would request the reader to be patient enough to reach the end of the blog and not to draw a conclusion in the middle of it. So what did I mean when I said “Agile the revolution”? Let us go back to the days when [...]

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Sachin Saxena

Digital Media Breakfast Series in LA

24. March 2010, by Sachin Saxena

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Amazing talk by Colin McQuade on BSkyB journey. Talked about trends in Digital Media, Mobile, Agile and 3D! Talked about the importance of cultural/ mindset fit while picking Agile product development partner. Popularity: 21% [?]

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