I recently attended an Innovation games ™ class held by Luke Hohmann of Enthiosys , http://www.enthiosys.com , and during and more so after the class, was struck by the power of “conversation”. The class itself was focusing on how to harness the various Innovation Games ™ as Luke has described in his book, http://www.innovationgames.com/about/The+Book , [...]
Continue reading...16. June 2009, by Luke Hohmann
Innovation Games. Design Games. Serious Games. Date: Friday, June 26, 2009 Time: 9 am – 5 pm Place: Dogpatch Studios, 991 Tennessee Street, San Francisco, CA Cost: $50 per person. REGISTER HERE Capacity: up to 150 individuals with experience sponsoring, designing or facilitating Innovation Games, Design Games, Serious Games or related activities. Tag your tweets as #idsge If you are interested in how [...]
Continue reading...15. May 2009, by Luke Hohmann
Project portfolio prioritization is a tough job. Even when times are good, you can’t undertake every project. When times are bad, you not only have to take on fewer new projects, you have to revaluate your portfolio and stop ongoing projects. Stopping projects, in turn, is a part of common sense portfolio management. Whether you practice [...]
Continue reading...18. March 2009, by Luke Hohmann
Our approach to developing agile product roadmaps emphasizes the evolution of products. Sometimes, this is best captured through a time-centric format, such as the format I first described in my book Beyond Software Architecture and described by Scott Gilbert and Jeff Brantley in their recent webinar. At other times, this is best captured through the [...]
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18. August 2009, by Johnny Scarborough
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